Star Citizen
Star Citizen
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Star Citizen Live Q&A: Invictus All-Vehicles
Today, we're covering a range of topics, including how vehicles are made, how the vehicle teams work with others, current priorities, status updates, and much, much more. It's the Invictus All-Vehicles Q&A. Get in here to get the inside scoop directly from the vehicle teams!
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Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.
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TIMESTAMPS
00:00 Introductions
05:22 How Vehicles Get Made
19:40 Why We Do What We Do
33:52 New vs. the Backlog
48:28 Modularity is Here
52:56 On the Ursa Medivac
55:12 Spaceship Status Updates
Переглядів: 34 316

Відео

RSI Ursa Medivac
Переглядів 37 тис.2 години тому
Get your wounded infantry patched up and back into action fast with the Ursa Medivac, which features a tier 3 med-bed capable of healing minor injuries and respawning up to 20k away. To The Rescue: play.sc/medivac Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your ...
Invictus Launch Week 2954
Переглядів 61 тис.2 години тому
Be part of something bigger. Find the inspiration to stand together at this year’s Invictus Launch Week celebration happening now through May 29th at the Bevic Convention Center in Area18. Fly for Free Through May 29th: invictus2954.com Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron...
Inside Star Citizen: Firebird Is The Word
Переглядів 94 тис.4 години тому
Have you heard about the bird? Join us today to fuel your curiosity on some of the hottest vehicles making their debut at Invictus 2954, including the Sabre Firebird and the Ursa Medivac. Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, up...
Alpha 3.23: Adventure Beckons
Переглядів 138 тис.19 годин тому
The Star Citizen universe is teeming with life and adventure - and there’s never been a more exciting time to explore it thanks to Alpha 3.23’s dangerous wild animals, huge Distribution Centers, all-new Character Creator, and super-charged ship combat. Playable Now: play.sc/adventurebeckons Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and...
Inside Star Citizen: Paws and Claws
Переглядів 83 тис.21 годину тому
My, what large teeth you have! Tune in for a "safe" up close and personal introduction of the first two untamed wildlife species making their way into the 'verse in Alpha 3.23 Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and p...
Star Citizen Live Q&A: Alpha 3.23 and Beyond
Переглядів 43 тис.14 днів тому
Got questions about the upcoming Alpha 3.23 release? Join us today as members of our Development Leadership Team provide insights and answers to all things Alpha 3.23 and more. Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and ...
Save The Date - Invictus Launch Week 2954
Переглядів 114 тис.14 днів тому
Mark your Calendars. Stanton's annual military expo, Invictus Launch Week, returns to Area18 from May 17 to 29. Be part of something bigger: invictus2954.com Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your v...
Inside Star Citizen: Patch Dispatch 3.23
Переглядів 127 тис.14 днів тому
What features are you most excited to experience in Alpha 3.23? The live release is just around the corner! Let's take this opportunity to run through some of the major updates and content it'll bring, including a brand-new vehicle that'll surely raise the tempo on the track. Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion ...
Star Citizen Live Q&A: UI Features 3.23
Переглядів 28 тис.21 день тому
Join us today as members of the UI feature team throw a bone at answering your questions about the upcoming UI changes coming in Alpha 3.23 including mobiGlas, Starmap and more! Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and...
Inside Star Citizen: Commander Gander
Переглядів 69 тис.21 день тому
Which of the upcoming Arena Commander updates are you most excited about? Join us today to explore new maps, racetracks, experimental modes, custom lobbies, and the first iteration of engineering gameplay coming in Alpha 3.23. Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI ...
Star Citizen Live Q&A: Hangars and Cargo
Переглядів 51 тис.28 днів тому
Following the To and Fro episode of Inside Star Citizen, "Cargo Chad" joins us today to answer your questions and provide updates on the current state of Cargo, Freight Elevators, Personal Hangars, and more! Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal...
Inside Star Citizen: The H2O Show
Переглядів 95 тис.Місяць тому
How do water wizards make a splash? Join us today to explore the complex nature of how our "hydro homies" are engineering water simulation to appear more immersive than ever before. Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates,...
Inside Star Citizen: Initiative Indicative
Переглядів 88 тис.Місяць тому
Are you doing your part? We join the mission team for a look at the latest set of missions added to the persistent universe: the Overdrive Initiative. Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own...
Inside Star Citizen: Maps and Apps
Переглядів 116 тис.Місяць тому
Navigating the 'verse has never been better! This week's Inside Star Citizen takes a look at the highly anticipated updates to the mobiGlas and map systems that are headed your way in Alpha 3.23. Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for informa...
MISC R.A.P.T.O.R
Переглядів 106 тис.Місяць тому
MISC R.A.P.T.O.R
Inside Star Citizen: Vision Revision
Переглядів 143 тис.Місяць тому
Inside Star Citizen: Vision Revision
Star Citizen Live Q&A: Character Customizer
Переглядів 31 тис.Місяць тому
Star Citizen Live Q&A: Character Customizer
Inside Star Citizen: To and Fro with Cargo
Переглядів 124 тис.Місяць тому
Inside Star Citizen: To and Fro with Cargo
Star Citizen Live Q&A: FPS in Alpha 3.23
Переглядів 37 тис.2 місяці тому
Star Citizen Live Q&A: FPS in Alpha 3.23
Anvil F7 MkII - Rise Above
Переглядів 98 тис.2 місяці тому
Anvil F7 MkII - Rise Above
Inside Star Citizen: Avatar Repertoire
Переглядів 90 тис.2 місяці тому
Inside Star Citizen: Avatar Repertoire
Stella Fortuna 2954 - Feeling Lucky?
Переглядів 47 тис.2 місяці тому
Stella Fortuna 2954 - Feeling Lucky?
Star Citizen Live Q&A: Master Modes
Переглядів 32 тис.2 місяці тому
Star Citizen Live Q&A: Master Modes
Inside Star Citizen: First-Person Assertion
Переглядів 120 тис.2 місяці тому
Inside Star Citizen: First-Person Assertion
Inside Star Citizen: Tactical Capital
Переглядів 107 тис.2 місяці тому
Inside Star Citizen: Tactical Capital
Star Citizen Live Q&A: Distribution Centers
Переглядів 32 тис.2 місяці тому
Star Citizen Live Q&A: Distribution Centers
Inside Star Citizen: Masters and Blasters
Переглядів 90 тис.2 місяці тому
Inside Star Citizen: Masters and Blasters
Star Citizen Live Q&A: EVA & Personal Interactions
Переглядів 29 тис.3 місяці тому
Star Citizen Live Q&A: EVA & Personal Interactions
Inside Star Citizen: Distribution Allocution
Переглядів 90 тис.3 місяці тому
Inside Star Citizen: Distribution Allocution

КОМЕНТАРІ

  • @Xenon676
    @Xenon676 Годину тому

    HERE'S A CRAZY DAM IDEA. FIX THE DAM SHIPS THAT ARE ALREADY IN GAME BEFORE WE BUY ANYMORE

  • @ryantrahan2240
    @ryantrahan2240 Годину тому

    are the models on the desk for sale somewhere

  • @timcopley1531
    @timcopley1531 Годину тому

    Fell through my ship today whilst in quantum and lost all the guns and armour I had just bought. But at least I got a crime stat for dying and got to waste the rest of my play time in a prison. Still better than trying to use the "quick action" button to pick up guns off the floor only for it to take forever to get the reticle in the correct position to actually carry out the action then find out it doesn't swap the gun in your hand but the random one on your back... But at least I got to experience being killed whilst trying to pick it up and got to experience losing all the guns and armour I had recently re-bought....oh and the other crime stat I got for dying...

  • @SpoonyOrbit
    @SpoonyOrbit Годину тому

    next year release the kraken

  • @SpoonyOrbit
    @SpoonyOrbit Годину тому

    give the drake mule a throttle to control the speed

  • @kilruna
    @kilruna Годину тому

    the avenger titan needs some love too!

  • @krz9000
    @krz9000 Годину тому

    They didnt watch saberrider...a Salvo of missiles looks so much better if they swirl chaotically towards their target.

  • @opollo
    @opollo Годину тому

    Oh dear god, is this the best they can do?!?! This has to be the most pathetic start to a game ever, talk about lame. How many millions have been put into this and yet not one cent has been put into someone who is a creative writer..

  • @Soohjoi
    @Soohjoi 2 години тому

    yall really came such a long way. 3.23 is incredible

  • @josephhughes3490
    @josephhughes3490 2 години тому

    Community: complains about why their favorite ships aren't done yet Developers: spend an hour explaining the conplex choices they make to prioritize development Community: complains they didnt talk about their favorite ship instead

  • @GrezkiGazer
    @GrezkiGazer 3 години тому

    No, no, no, this is pre-rendered, my god, I can't believed this ins't pre-rendered. Looks too good to be real, this is mind blowing, this is a dream!

  • @nelsonchang4881
    @nelsonchang4881 3 години тому

    Freeee Stanton!

  • @alr1242
    @alr1242 3 години тому

    Great trailer. Loved the music. But this respawn system is trash, arcadey and all just to make more money. CIG will remove this feature in a few months, I promise.

  • @Orphican
    @Orphican 4 години тому

    Immortality of a Spaceman. Got it.

  • @e522600
    @e522600 4 години тому

    Seeing the title, I thought I see “Apollo Medivca” Really hate them doing these.

  • @copespitter1942
    @copespitter1942 4 години тому

    They get no money from me.

  • @rttakezo2000
    @rttakezo2000 4 години тому

    I'm starting to feel gaslighted. At 53:40 Jared says that Rick Porter had planned for all beds to be capable of respawning 4 years ago; yet, Core Gameplay Director Richard Tyrer 3 years ago said that it was always the plan for T3 beds to NOT have respawn? (ref: 03Jul21 Calling all Dev's 16:00)

  • @cavok_o7
    @cavok_o7 4 години тому

    I came back this video, since Retaliator finally got Gold standard and modules after 9 years lol

  • @darkfang1898
    @darkfang1898 5 годин тому

    except for cig wants to make DOASM so you can only respawn a set number of times.

  • @gadafthegreat
    @gadafthegreat 5 годин тому

    This game looks so bad LOL The money should have went into Star Citizen. What a waste of development time. Starfield 2.0 in the making.

  • @purefoldnz3070
    @purefoldnz3070 5 годин тому

    *cough cough Feature Creep.

  • @strudelqc6877
    @strudelqc6877 5 годин тому

    The game has too many ships, some of which are not even used because everyone uses the same ship so what the point .... instead of doing that FIX the core mechanic of your game which is extremely lacking and by that I mean desynch/bad server / map to big for the amount of players per server......Like your game has been in development for so many years now and we still can't swap 2 weapons without leaving one on the ground and this is just one example of many bug that should be already FIX. OH and BTW stop with those dumb wipe it's pontless your game is not even close to be finish

  • @ittybitbobo7657
    @ittybitbobo7657 5 годин тому

    Hummmm not very impressed at all

  • @Dazvanu
    @Dazvanu 6 годин тому

    And with that, the matter regarding permadeath comes to an end. obviously not!!!! The development team knows that people have short memories, so they will end up buying it anyway

  • @Lance_Arn
    @Lance_Arn 6 годин тому

    Oh boy... did anyone else get flashbacks to the ''Freelancer '' game ?

  • @wilo7113
    @wilo7113 6 годин тому

    Polaris < Perseus < Galaxy How far behind are those 2?

  • @theMedicatedCitizen
    @theMedicatedCitizen 6 годин тому

    This is game breaking... Just from a lore perspective, why wouldn't all the AI gangs and NPC's not have Nursa's on standby to instantly respawn when a player kills them?

  • @akireon5440
    @akireon5440 7 годин тому

    You just killed the medical profession... What is a station or mobile hospital good for now? You told us when the Apollo and a year later when the Galaxy was revealed in videos and Q&A that T3 beds couldn't respawn, only T2-1. Now anyone who pays 50-65 bucks or less than one week of farming in game can respawn anytime, and all the Apollo, Endeavor and Galaxy are good for is to wait for someone lazy enough to not want to fly themselves to a station hospital for a total body regen. You also told us that Pisces and Red (T3 beds) were to stabilize and shuttle patients to a medical facility AKA station, planet or one of 3 ships Apollo, Endeavor or Galaxy for treatment... 90% of the distress calls I get are from ground missions. Those are the missions with the most at stake. A working ship, loot dropped and progress in a mission that can be saved. The most money I've made was from people in ground missions with the most to lose. You're not going to go into a ship combat area in a vessel that has a massive disadvantage to save someone with multiple enemy NPC or PVP ships present. Especially PVP they look for the lights and swarm medical ships. Other than the Galaxy, all other medical ships have nothing for offense. For as little as the rewards are (if any), how are you going to afford a fleet of ships and people's time to save one person. I'm still finding it hard to imagine that a min crew of 6 in a Galaxy can make enough to eat let alone pay for repairs / gear if it's destroyed. Or how about a fully loaded Apollo with gear, supplies or what have you and all it has to defend itself is a pea shooter. It turns medical gameplay into engineering where you'll have one person on a ship healing injured people in a hanger or cargo bay, but we don't see you selling engineer profession ships for 275 (Apollo) or 380 bucks plus 100 for a med bay (Galaxy), 350+ mods for Endeavor. You're not getting another penny from me. It looks like you'll say anything at this point to sell something. I've spent 25 bucks a quarter for years now to build up my medical profession and feel like I helped CIG develop this game. I wish I knew all I needed was an Ursa or Pisces.

  • @sirbratholomew2054
    @sirbratholomew2054 7 годин тому

    Thanks for the answers!

  • @hangglidingmontana6134
    @hangglidingmontana6134 7 годин тому

    This was a clusterfuck. Really hard to watch. Senior devs rambling in circles for an hour. Wait. Half the manchester art team is working on the polaris interior? Did I heard that right..... Yikes.

  • @usingsugar4373
    @usingsugar4373 7 годин тому

    Meow

  • @bobstark4201
    @bobstark4201 7 годин тому

    Jared from CIG, “Death will have very serious consequences, no dying over and over.” CIG Marketing Team, “Ya see, I’ve died a thousand times. Respawn was always the plan.”

  • @robwoodring9437
    @robwoodring9437 8 годин тому

    The ship models on Jared's desk....gib the sauce

  • @PieVsCake
    @PieVsCake 8 годин тому

    A lot of people bought the 600i because of the rework pending.. but for the MedIcal bed being added…. Just stick a Nursa in the hold and you have a ghetto rework in your 600i. I’m not going to lie.. I want the 600i rework too.. but the changes lately have softened the blow of not having it.

  • @austinmatthew2020
    @austinmatthew2020 8 годин тому

    Pretty sure a 3rd of their Budget is these trailers

  • @ShenShen88
    @ShenShen88 8 годин тому

    Definitely one of the best SCL I've seen in a while (and I have seen them all). Though questions were asked and answered. Many of which were on my mind and on the mind of many of my orgmates (and by extension probably a lot of players out there). Thumbs up!

  • @Dylan_Time
    @Dylan_Time 9 годин тому

    Nahhh we “United in purchase”

  • @MasterTrolliusTV
    @MasterTrolliusTV 9 годин тому

    I just got mine. Have it parked inside of my Constellation. Both with matching blue paints and fully upgraded systems and Ominsky laser cannons. I love them.

  • @kommentfloh8425
    @kommentfloh8425 9 годин тому

    Let's not make these full "respawn points" but rather revival points. Your mates have to drag you to the ambulance to get you going again but your bigger injuries remain to be treated at a tier 2 or 1 med bed. If these were full respawn points, we wouldn't need the bigger ones anymore as one could just suicide outside of the Medivac to heal up and just loot yourself to get going again.

  • @borsho9889
    @borsho9889 9 годин тому

    Is my first time in one invictus....and man....I love it!!

  • @CrobraStrike27
    @CrobraStrike27 9 годин тому

    Even though it's not being worked on, and even though he said it by mistake, I'm glad the Liberator left his lips. At least reminds me they know it still exists. I was admittedly hopeful it'd be there for 4.0. Pyro's a huge system, and moving ships across the systems are what we're going to need and the Liberator specializes in that. However, I understand the process and respect it. Still won't stop me from wanting to spread Liberty and Democracy with my Liberator though!

  • @Diklyquill
    @Diklyquill 9 годин тому

    Skill issue

  • @talifurn
    @talifurn 10 годин тому

    Craaaazzy footage <3 good job !

  • @seveneternal7988
    @seveneternal7988 10 годин тому

    Epic

  • @Kiwi_Dave
    @Kiwi_Dave 10 годин тому

    So T3 can't fix a broken leg but it can squat out a clone at any time.. Makes sense. And why new Ships when old ships still don't have their features as advertised. Caterpillar.

  • @sanctred
    @sanctred 10 годин тому

    We need AI blades and NPCs for multi crew ships. Pretty pretty please 😂

  • @uberfu
    @uberfu 11 годин тому

    10:00 NOPE The Ford Mustang started the Retro-Pony Car trend. Dodge followed then Chevy decided to bring back the Camaro after they'd retired it. Ford Mustange Retro = 2005 / Dodge Challenger Retro = 2008 / Chevy Camaro = 2009. Also of note Ford never stopped producing the Mustang from 1964 through today.